Monday, March 28, 2011

OnLive: Cloud Gaming with Possibilities of Sunshine


This video depicts the opening sequence that is initiated when you activate the OnLive service. What Onlive offers is a cloud computing, game-on-demand medium for any user that has a fast enough internet connection. This service allows game content to be passed along the internet to end users on a variety of different OSes. The two ways in which the user can engage with this service is with either a direct download of the software or through using the OnLive Game System. This package is composed of a wireless controller and a console that is titled the"MicroConsole TV Adapter". 


As depicted by its title it is a device that allows the OnLive soffware to run directly through your television. This type of cloud gaming has opened up a whole new realm of possibilities for the noob and the hardcore gamer alike. However, one of the major setbacks with this gaming client is that is recommends a 5 Mbit/s internet speed. Unfortunately as a mountain dweller in beautiful Ireland I am doing well to be able to even post on this blog, yet alone stream the latest next gen game. This is a definite space to watch and if you are running a fast enough internet connection I would highly recommend you testing it. Although it requires a credit card to create an account it does allow the gamer demo each game for a 30 minute period, after which you are opted to purchase the streaming licence if you desire to continue. This combined with the OnLive PlayPack that allows unlimited access to a plethora of streaming games for a nominal fee of $9.99 per month. The following video demonstrates the OnLive gaming experience a little further.


Hopefully work on this type of cloud gaming continues as high end gaming without the ludicrous hardware costs that we have grown accustomed to is most definitely an arousing offer. Everything to do with OnLive can be accessed from their site @ http://www.onlive.com/#1

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